Streaming [21]. Similarly, SanoYFeliz is PSB-603 custom synthesis usually a net app enabling to log into to access the social take part in close friends, comment on publications, make is really a net app permitting adolescents network (add reside streaming [21]. Similarly, SanoYFelizevents, and get reward points) and access customized assistance on nutrition and PA on publications, make events, and get to receivethe social network (add buddies, comment [28]. Zombies, and is definitely an immersive audio augmented-reality and mobile reward points)Run! to obtain personalized advice on nutrition (AR)PA [28]. app for adolescents combining exercising along with a post-apocalyptic narrative radio story [16]. Certainly, the association of narratives inside the games may induce a good attitude toward performing healthier behaviours, potentially advertising the improvement of autonomous motivation to complete the game and adopt the behaviour promoted inside the game [14,17].Sustainability 2021, 13,4 ofTable 1. Summary on the pretty final technologies aiming to market PA in youngsters and adolescents. Tool Name Category Target Age Capabilities SanoYFeliz Web APP Adolescents (imply age 12 years) Live-streaming platform Recording and sharing videos and photographs Text messages alerts Access to social network Advices on nutrition and PA Audio augmented-reality Exercising and post-apocalyptic narrative story Digital library of games in 5 domains Video demonstrations and step-by-step instructions Sharing achievements with family and close friends by way of SMS Modules of activities, MAC-VC-PABC-ST7612AA1 References quizzes, and PA sessions Text message plan for parents Active play tips Monitoring PA Individual targets Activity tracker by means of a mobile app Setting achievable goals and monitoring progress Gaming incentives Group competitions Whole-body movements by way of a Kinect sensor on a gaming console Science-fiction narrative game Comic book format ReferenceREAPMobile APP123 yearsZheng et al., 2021 [21]Benavides et al., 2021 [28]Zombies, Run!Mobile APP136 yearsFaric et al., 2021 [16]MoovosityTM Mobile APP 3 years -Trost et al., 2021 [29]iEngageMobile APP124 years-Galy et al., 2019 [12]Mini Movers Internet APP two years BOOSTH Game 72 years Kung Fu for Kinect Game 82 yearsDowning et al., 2018 [15]Ten Velde et al., 2020 [30]Sousa et al., 2020 [14]FIT Game Game 112 years -Joyner et al., 2019 [11]The MoovosityTM [29] app is created as a digital library of games developed to become exciting, engaging, and to establish a good attitude towards PA. The games are organized into 5 domains: fitness, rhythm, agility, coordination, and balance. The app supplies video demonstrations and directions on how to play the games. Children are rewarded with percentage points, where 100 corresponds to the encouraged 60 min of each day MVPA [4]. Young children can share their achievements with loved ones and good friends by way of an SMS text function. The iEngage is an e-health educational program developed for smartphones and tablets; it includes eight 1-h modules inside which customers carry out activities, quizzes,Sustainability 2021, 13,five ofand brief specialized PA sessions focused on sprints, jumping, walking, running, squats, sit-and-reach, or push-ups [12]. Downing et al. realized the “Mini Movers”, a text message-delivered program aiming to inform and assistance parents through practical suggestions and ideas for promoting PA among their children aged two years. In this case, text messages have been delivered working with a web platform and have been designed to supply active play ideas, monitoring PA and encouraging achievement of in.